Collective Simulation-Based Training in the U.S. Army: User Interface Fidelity, Costs, and Training Effectiveness

Susan G Straus,Matthew W Lewis,Kathryn Connor,Rick Eden,Matthew E Boyer

Collective Simulation-Based Training in the U.S. Army: User Interface Fidelity, Costs, and Training Effectiveness
Format
Paperback
Publisher
RAND
Country
United States
Published
15 April 2019
Pages
172
ISBN
9781977401328

Collective Simulation-Based Training in the U.S. Army: User Interface Fidelity, Costs, and Training Effectiveness

Susan G Straus,Matthew W Lewis,Kathryn Connor,Rick Eden,Matthew E Boyer

The U.S. Army uses various virtual systems to help soldiers learn, practice, and demonstrate proficiency in collective skills. This report examines the fidelity of virtual systems to train U.S. Army platoon- and company-level collective skills and estimates the costs and effectiveness of using simulators with different degrees of fidelity for collective training.

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