Python Playground

Mahesh Venkitachalam

Python Playground
Format
Paperback
Publisher
No Starch Press,US
Country
United States
Published
1 October 2015
Pages
352
ISBN
9781593276041

Python Playground

Mahesh Venkitachalam

Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next?

Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like- -Generate Spirograph-like patterns using parametric equations and the turtle module -Create music on your computer by simulating frequency overtones -Translate graphical images into ASCII art -Write an autostereogram program that produces 3D images hidden beneath random patterns -Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques -Construct 3D visualizations using data from CT and MRI scans -Build a laser show that responds to music by hooking up your computer to an Arduino

Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground.

The projects in this book are compatible with both Python 2 and 3.

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