eVolve

C Jason Smith

eVolve
Format
Paperback
Publisher
Lulu.com
Published
17 February 2019
Pages
202
ISBN
9780359439188

eVolve

C Jason Smith

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An introductory history of the ?virtual body, ? eVolve explores the boundaries between a series of cultural artifacts, all of which evidence the historical moment when a technology necessary for what we now call ?virtual reality? came into being in order to better understand the human fascination with, and desire for, virtuality. The discussion of simulation technologies includes visual art, cartography, narrative, drama, games and spontaneous play as simulations, miniature war games, role-playing games, computer games, virtual cinema, the internet MOOs and MUDs, massively multiplayer online communities MMOs, and, finally, artificial intelligence, the Anthropic Cosmological Principles, and Omega Point Theory. The subject matter is highly interdisciplinary and draws widely upon theoretical discussions from both the arts, humanities, and the sciences

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