Readings Newsletter
Become a Readings Member to make your shopping experience even easier.
Sign in or sign up for free!
You’re not far away from qualifying for FREE standard shipping within Australia
You’ve qualified for FREE standard shipping within Australia
The cart is loading…
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This text is intended as an introduction to object-orientation for computer science and software engineering students or those actively involved in the software industry. It adopts a hands on approach providing a thorough introduction to O-O as well as to the language itself. Issues such as SmallTalk style, typical SmallTalk bugs and the way to develop a SmallTalk program are comprehensively covered, as is the testing of O-O systems. A number of chapters are devoted to design, including chapters on the Unified Modelling Language (UML), Object Modeling Technique (using the UML) and the recent Patterns work. Finally, there is a look at the future of object-orientation and SmallTalk.
$9.00 standard shipping within Australia
FREE standard shipping within Australia for orders over $100.00
Express & International shipping calculated at checkout
This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This text is intended as an introduction to object-orientation for computer science and software engineering students or those actively involved in the software industry. It adopts a hands on approach providing a thorough introduction to O-O as well as to the language itself. Issues such as SmallTalk style, typical SmallTalk bugs and the way to develop a SmallTalk program are comprehensively covered, as is the testing of O-O systems. A number of chapters are devoted to design, including chapters on the Unified Modelling Language (UML), Object Modeling Technique (using the UML) and the recent Patterns work. Finally, there is a look at the future of object-orientation and SmallTalk.