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Geometric Algebra for Computer Graphics
Hardback

Geometric Algebra for Computer Graphics

$401.99
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Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems. The author tackles this complex subject with inimitable style, and provides an accessible and very readable introduction. The book is filled with lots of clear examples and is very well illustrated. Introductory chapters look at algebraic axioms, vector algebra and geometric conventions and the book closes with a chapter on how the algebra is applied to computer graphics.

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MORE INFO
Format
Hardback
Publisher
Springer London Ltd
Country
United Kingdom
Date
21 April 2008
Pages
256
ISBN
9781846289965

Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems. The author tackles this complex subject with inimitable style, and provides an accessible and very readable introduction. The book is filled with lots of clear examples and is very well illustrated. Introductory chapters look at algebraic axioms, vector algebra and geometric conventions and the book closes with a chapter on how the algebra is applied to computer graphics.

Read More
Format
Hardback
Publisher
Springer London Ltd
Country
United Kingdom
Date
21 April 2008
Pages
256
ISBN
9781846289965