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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This work addresses the problems and challenges of handling several continuous- media data streams in networked multimedia environments, demonstrating how resource management mechanisms can be integrated into a stream handling system. The resulting system includes functions for Quality of Service (QoS) calculations, scheduling, determination of resource requirements, and methods to reduce resource requirements. The work explains the following: a suitable system architecture and resource management scheme that allows for the provision and enforcement of QoS guarantee; resource scheduling mechanisms for CPU and buffer space; mechanisms to measure and collect resource requirements; methods to extend resource management to future scenarios by allowing the reservation of resources in advance and offering sealing mechanisms. This text presents a view of resource management for a broad technical audience that includes computer scientists and engineers involved in developing multimedia applications.
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This title is printed to order. This book may have been self-published. If so, we cannot guarantee the quality of the content. In the main most books will have gone through the editing process however some may not. We therefore suggest that you be aware of this before ordering this book. If in doubt check either the author or publisher’s details as we are unable to accept any returns unless they are faulty. Please contact us if you have any questions.
This work addresses the problems and challenges of handling several continuous- media data streams in networked multimedia environments, demonstrating how resource management mechanisms can be integrated into a stream handling system. The resulting system includes functions for Quality of Service (QoS) calculations, scheduling, determination of resource requirements, and methods to reduce resource requirements. The work explains the following: a suitable system architecture and resource management scheme that allows for the provision and enforcement of QoS guarantee; resource scheduling mechanisms for CPU and buffer space; mechanisms to measure and collect resource requirements; methods to extend resource management to future scenarios by allowing the reservation of resources in advance and offering sealing mechanisms. This text presents a view of resource management for a broad technical audience that includes computer scientists and engineers involved in developing multimedia applications.