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Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives Are Taking Back an Art Form
Paperback

Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives Are Taking Back an Art Form

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Part critical essay, part manifesto, part DIY guide and altogether unprecedented, Anna Anthropy’s Rise of the Videogame Zinesters shows why the multi-billion dollar videogame industry needs to change - and how a new generation of artists can change it. In this first intergalactic offensive against corporate systems of production, condescending media coverage and pervasive ‘gamer’ culture, Anthropy takes a look at the new artists who are beginning to build an alternative body of work. A unique guide for anyone who wants to join the coming revolution of videogames.

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MORE INFO
Format
Paperback
Publisher
Seven Stories Press,U.S.
Country
United States
Date
15 March 2012
Pages
200
ISBN
9781609803728

Part critical essay, part manifesto, part DIY guide and altogether unprecedented, Anna Anthropy’s Rise of the Videogame Zinesters shows why the multi-billion dollar videogame industry needs to change - and how a new generation of artists can change it. In this first intergalactic offensive against corporate systems of production, condescending media coverage and pervasive ‘gamer’ culture, Anthropy takes a look at the new artists who are beginning to build an alternative body of work. A unique guide for anyone who wants to join the coming revolution of videogames.

Read More
Format
Paperback
Publisher
Seven Stories Press,U.S.
Country
United States
Date
15 March 2012
Pages
200
ISBN
9781609803728